Ratchet & Clank: Rift Apart is a busy game. It’s the first really big, exclusive game for the PlayStation 5, if you don’t count the very harsh Returnal. Does the game show what the PlayStation 5 is capable of?
Read the full version of this review on Tweakers.
Gamers who have been waiting for this new Ratchet & Clank will not be disappointed. The action is good, the image tight, the designs beautiful and there is indeed a lot happening.
Unfortunately, it is still the case that as a player you have to make a choice between optimal graphics and optimal performance. The standard ‘fidelity’ mode delivers 4k images with more realistic reflections and lighting effects, but runs at 30 frames per second. In addition, there are two performance modes that both run in a lower resolution to allow for a higher frame rate.
The story opens with a holiday when Ratchet and Clank are honored for all the exploits they have performed in the past. To spice up the occasion, a beautiful parade with flying floats has been organised. The colorful whole looks cheerful and while the confetti is flying around your ears, you immediately notice that the game wants to make something clear to you.
The capacity that exists to make many things happen at once is fully utilized from the very first minute. It’s overwhelming, it’s fun to watch and the action doesn’t turn a frame less stable. The use of color is phenomenal and very varied, with various color schemes for the different worlds in which the player ends up.
The level is so high that at times you get the idea that you are dealing with some kind of interactive Pixar movie. Actually, the only thing that we can blame the game in the audiovisual field is that the camera does not quite turn along with the action every now and then.
While Ratchet and Clank are cheered by the frenzied crowd, the parade is attacked by Doctor Nefarious, the game duo’s arch-rival. Nefarious takes advantage of a malfunctioning weapon to open portals between dimensions, causing all manner of strange creatures to disrupt the game world.
The heroes find themselves in another dimension where alternate versions of familiar characters roam. For example, the Doctor Nefarious of that dimension is the much more dangerous Emperor Nefarious, so suddenly two bosses have to be dealt with. You will also encounter a female version of Ratchet, who helps to solve all problems.
The game leads you through all kinds of different worlds, each with its own theme. This way you end up in a prehistoric-looking world, but also in a kind of pirate world and a mine. Everything is beautifully designed and each of the worlds lends itself to a good dose of smooth action.
All-destroying laser beam
That action starts simple. You will learn how to jump, hit with your hammer and how to use your first, simple weapon. Soon you will have the opportunity to buy new weapons and that makes Ratchet & Clank: Rift Apart really fun. One weapon fires missiles, another a devastating laser beam and another fires razor-sharp discs at enemies at lightning speed.
Often the intensity of the action per game world runs in the same rhythm. You are looking for something and making some exploratory moves. In addition, you will encounter enemies over time and as you progress, they become more and they become stronger. Over time, however, you start to notice that the fights become a repetition of moves and that the boss fights in particular are recycled a bit too often. For example, there is a specific type of ‘boss-robot’ that we have already beaten about eight times. It comes across as lazy.
However, there are sometimes segments that offer variation. From time to time you have to solve puzzles with Clank, fight computer viruses with a small robot or climb on the back of a kind of turbo snail to race against the clock. Furthermore, in a special pub, which is a haven for both good guys and bad guys, you have the arena. Here you can take on a series of challenges that will earn you a lot of money, as well as some other gear.
The latter hardly matters if you want to finish the game at the normal level, but becomes more important at higher levels, and of course fanatics will want to find all collectibles before they consider the game finished. They will therefore spend a little more time on it, but for the average gamer about ten to twelve hours of playing time seems a reasonable indication.
If the mission was to show that the PlayStation 5 provides a significantly higher audiovisual level, then Ratchet & Clank: Rift Apart certainly succeeded. The game conjures up spectacle on the screen every time.
It’s a bit of a shame that there is a lot of repetition in the enemies you have to fight, especially some boss fights keep repeating themselves. Ratchet & Clank: Rift Apart is an absolute top game all in all, but it’s not much different. It’s certainly a game that wouldn’t look out of place in any PlayStation 5 collection.
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Review: Ratchet & Clank: Rift Apart is a kind of interactive Pixar movie | Tech
Source link Review: Ratchet & Clank: Rift Apart is a kind of interactive Pixar movie | Tech